Tamaani is a simulation game about free, prior and informed consent, extractive industries, risk and community decision-making under pressure.

The project is built around a difficult question: what does consent mean when communities are asked to make decisions in conditions shaped by unequal power, incomplete information, legal pressure and economic need?

Players move through scenarios involving mining projects, consultation processes, internal community tensions, company promises, regulatory gaps and the long-term consequences of short-term decisions.

Why it matters

FPIC is often treated as a procedure: a meeting, a signature, a consultation round, a line in a company report. Tamaani approaches consent as a field of power, strategy, uncertainty and responsibility.

The game is designed for learning, training and discussion. It can be used by researchers, students, civil society groups, Indigenous organizations and people working on extractive industries, human rights and accountability.

Current status

Tamaani is currently a prototype. It is being developed as part of Alirpaq’s broader work on Indigenous rights, extractive industries, safety, accountability and governance.

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